“Don’t just play the game, get in the game.”
 

Our Mission:

Art. Tech. Education. Training.

Hughes Who Technologies Studio-NFP is committed to raising the percentage of the under-served in the diversity-lacking gaming and interactive industries. We accomplish this through our youth STEAM workshops and young adult apprenticeship program which raises awareness of opportunities and exposes young people, especially those who are under-served and at-risk, to the fundamentals of game design, animation, art, programming, producing/QA; and introduces emergent technologies such as VR (Virtual Reality), AR (Augmented Reality) and IoT (Internet of Things).

Our motto: “Don’t just play the game, get in the game.”

 
 
DuPage NAACP Gaming Workshop

DuPage NAACP Gaming Workshop

DePaul 2D Drawing Animation Workshop

DePaul 2D Drawing Animation Workshop

What We Do

Hughes Who Technologies Studio is a not-for-profit that uses art, technology and gaming to enhance the academic, social and creative skills of at-risk youth; and prepares young adults for future employment in the gaming and interactive industries (film, video and online).

Facts

Gaming is a multi-billion dollar business surpassing the motion picture and music industries combined.

The Games market is expected to hit $180.1 billion in global revenues in 2021 (Newszoo).

Gaming has grown beyond fun and entertainment. It plays a growing role in healthcare, business training, and education.

In addition to gaming and animation, other related technologies such as Virtual Reality, Augmented Reality and Artificial Intelligence, are redefining how we live, learn and work.

Though Blacks and Hispanics make up 25% of the gamers market (Statista) roughly 3% of game developers.

Apostolic Church of God - Kids play-testing our VR Game

Apostolic Church of God - Kids play-testing our VR Game

Opportunities

According to the Bureau of Labor Statistics, employment of multimedia artists and animators is projected to grow eight percent by 2026. However young people who live in under-served communities are unaware of this growing job market. For at-risk elementary and middle school students who take Hughes Who Technologies Studio STEAM workshops, they have fun learning new ways to create and collaborate, and get a glimpse at careers they may consider in the future.

For at-risk high school and college-aged youth, Hughes Who Technologies Studio offers an apprenticeship program that teaches the business of gaming, gamification and real world game development so they will be better prepared when considering post-secondary education, career options or becoming an indie game developer.

Our Impact

Throughout the years, parent company Hughes Who Technologies LLC donated its time conducting impactful animation and technology workshops at various schools and organizations much to the delight of young people throughout Chicagoland and Northwest Indiana. Its not-for-profit arm seeks to continue the tradition.

Kelvyn High School Gaming Workshop - Northwest Side of Chicago

Kelvyn High School Gaming Workshop - Northwest Side of Chicago

 

25+

years teaching animation and gaming at colleges and universities

  • Columbia College Chicago

  • International Academy of Design and Technology

  • Tribeca-Flashpoint Digital Arts Academy

  • Art Institute of Wisconsin

  • DePaul University Chicago

 

15+

organizations served

  • African American Parents for Purposeful Leadership in Education A.P.P.L.E., Oak Park, IL

  • 100 Black Men – Chicago Chapter

  • Kidz Express, Austin community

  • ChildServ, Chicago IL

  • Apostolic Church of God, Chicago

  • Sojourner Truth Elementary School, Former Cabrini Green community

  • Brooks Middle School, Oak Park IL  

  • Hatch School, Oak Park IL

  • Sankofa House, West Side Chicago

  • Granger Middle School, Aurora IL

  • Kelvyn High School, Northwest Side Chicago

  • DuPage NAACP

  • Illinois Math and Science Academy, Aurora IL

  • North Central College, Naperville IL

  • Sci-Tech Museum, Aurora IL

  • Northeastern Illinois University, Chicago IL

  • Camp of Dreams, Chicago IL

 

5+

Thousand young people Impacted

Through mentoring, volunteering and teaching. Many former students moved on to pursue successful careers in gaming and technology.

“Darryl's level of impact on my institution's educational program was extraordinary to say the least. His expertise of game development combined with his natural talents as a mentor proved to be a perfect mixture for a great instructor. Thanks largely in part to Darryl's coaching and philosophies, I was quickly able to employ my skills and build a rapport to acquire a full time position at a high profile AAA game development studio. I highly recommend Darryl as both an instructor and a colleague.”

Christopher LaCalamita

Student - Flashpoint Academy – Now Producer at Iron Galaxy Games

 

Our Partners

Hughes Who Technologies Studio-NFP is supported by organizations that believe that offering STEAM through game development, animation, art and emerging technologies will help under-served young people thrive academically, creatively and socially as well as encourage them to consider, or be better prepared for, careers in the lucrative arts and technology fields.

 
North Central College

North Central College

IMSA Logo.png
NAACP Logo.png
Sci-Tech Museum.jpg
 
Liminal VR Partner Logo1.png
N
 
Camp of Dreams

Camp of Dreams

Northeastern Illinois University

Northeastern Illinois University

!00 Black Men Logo.jpg
DePaul-University.png
Electronic Arts

Electronic Arts

University of Illinois at Chicago

University of Illinois at Chicago

ComEd

ComEd

Kennedy-King College logo.jpg
0.1.png
First International Business Networking Magazine

First International Business Networking Magazine

Depart. of Family & Support Services

Depart. of Family & Support Services

Certain Affinity Gaming

 

Our Founders

Hughes Who Technologies Studio-NFP is led by founders Darryl Hughes and Edye Deloch-Hughes. Their goal is to use their professional experience, creative skills and parent advocacy to build confidence and a love of learning through gaming, animation and other technologies. This is especially important for those who struggle academically.

 
Darryl+Picture2c.jpg

Darryl Hughes

Principal Instructor:  Over 30 years’ experience as a Game Developer, Creative Director, Producer and artist/animator for top global gaming and animation companies in the U.S and other countries. Also adjunct gaming and animation professor for a host of colleges and universities. Currently an adjunct professor at DePaul University. Developed several animation and gaming curriculums for these institutions. Darryl took a 4 student team of game developers to Microsoft’s Imagine Cup and won the U.S. National Championship. Many of Darryl’s students have gone on to work for Disney, Warner Bros., Blue Sky Productions, Blizzard Games and Pixar. Darryl has over 10 game patents. Just developed a game development program for Kennedy-King College, a first for Chicago City Colleges!

EdyeDeloch-Hughes_DEMOa.jpg

Edye Deloch-Hughes

Co-Instructor Being a creative director/writer in advertising for over 25 years was Edye’s profession; serving as parent educator, youth advocate and mentor was her passion. As volunteer President of the A.P.P.L.E. parent organization, she implemented a successful Parent/Tutoring program to help close the Achievement Gap. She served as mentor at various organizations, and a para-educator at her local school district. Edye authored two books, “I Like Gym Shoe Soup” children’s book and “Raising Hell or Raise Them Well” self-help guide for under-served parents. Both on Amazon.

 

Our Board Members

We seek brilliant minds in education, art and technology to help support our mission.

 
Dr. Adrienne Coleman.jpg

Dr. Adrienne Coleman

Dr. Coleman is a speaker, researcher, and DEI (diversity, equity and inclusion) expert, Dr. Coleman serves as the Director of Equity and Inclusion at the Illinois Mathematics and Science Academy (IMSA). In this role, she is responsible for assessing potential barriers and developing strategies focused on recruiting and retaining a diverse community as well as implementing IMSA’s equity and excellence plan. She has examined strategies to address inequities that exist in the STEM education to career pipeline as well as the motivation of Black and Latino students to engage in this STEM pipeline. This resulted in the development of the D-STEM Equity Model, a comprehensive approach to diversifying the STEM education to career pipeline, from a racial perspective. Not only has she influenced practices at IMSA, she has assisted educational institutions, social-service organizations, law enforcement, government agencies and international groups in moving DEI work forward, for approximately 15 years.

Dr. Ashley Knapp

Dr. Ashley Knapp is a research assistant professor at Northwestern University within Chicago’s Feinberg School of Medicine. Her research is focused on adolescent digital mental health broadly, with a particular interest in designing and implementing accessible, community-based digital tools with and for underserved youth. Current digital health interventions have primarily been developed to fit the needs of white, middle-to-high socioeconomic status populations. Ashley is passionate about partnering with minoritized groups who have historically been underrepresented and not included in research to co-design digital tools to fit their needs and deploy those tools in public settings that are easily accessed. She is thrilled to partner with Hughes Who Technologies Studio!

Ellery Photo.jpg

Ellery Hunter

Mr. Hunter has over 30 year’s experience at AT&T, and is currently the Asst Vice President of Labor Relations for the Midwest Region.  He serves as the Chief Spokesperson for collective bargaining in the Midwest region and provides strategic counsel to internal clients on Labor matters.  Ellery’s life is enriched by his commitments to his family (wife Nina, 4 children and 6 grandchildren) his faith and his determination to help others.  He is a teacher, author (“The Second Peter Principle: Keys to Becoming an Effective Christian” – published in 2017), and blogger (ELLWord.com).    

Gail Mitchell 4a.jpg

Gail Mitchell

Gail Mitchell is an Assistant Professor of Visual Communications at Kennedy-King College, one of the City Colleges of Chicago, teaching a new generation of designers. Prior to this role, she held a number of positions in the graphic design field for over 20 years, including as art director at the Chicago Tribune, Sophisticate’s Black Hair Style and Care Guide Magazine, JC Whitney, and Johnson Publishing Company.  She holds a Master of Fine Arts in Graphic Design from the University of Illinois at Chicago and a Master of Arts in Teaching Adults from DePaul University.

 
 
 
 
Devin_white_suit1.jpg

Devin hughes

Devin Hughes is a Chicago native that relocated to Austin, Texas in 2017. He graduated with his B.A. in Advertising Communication and currently holds an MBA from Southern Illinois University. Devin has 10+ years of sales and recruiting experience and currently utilizes his skills and knowledge as the Admission Representative at South University. Devin’s expertise includes building relationships with key personnel; identifying and communicating with potential candidates. As an active member of his community, Devin taught at Southwestern University and also works with students at local high schools and colleges teaching financial literacy, college-readiness, and life skills.

 

Apostle Kevin Brown

 After accepting his call to the ministry Apostle Brown was ordained under the direction of Renounced Community Activist and Pastor Rev. Al Sampson of Fernwood United Methodist Church in Chicago, Illinois. Apostle Brown is a devoted father and husband to his lovely wife of over 24 years. He celebrates 23 years of Pastoral ship, we honor and cherish the work Apostle Brown has done and is continuing to do. He has had many programs and currently maintains a Food Pantry that serves over 5,000 families monthly in the Englewood community. Apostle Brown is very active with the CAPS organization as well as Believe In Thine Heart Ministries is Partnered with Various organizations in the Englewood community.

kaiHb.jpg

KAi Hughes

Kai Hughes is a game developer and artist with eight years’ experience in the gaming industry. Kai Hughes served as a game artist for 2 By 2 gaming, Hughes Who Technologies and now is currently with Everi Holdings. Kai has developed top notched licensed products such as Gunsmoke, Buffy the Vampire Killer, Penn and Teller, South Park and Shark Week for the adult gaming industry. An accomplished artist and sculptor, Kai has exhibited his work at a host of art shows and galleries throughout the Chicago-land area. 

 

Roderick Woodruff

Roderick brings to the table over 45 years of proven business experience as a former advertising/marketing executive, IT professional and social entrepreneur, with an extensive knowledge in information systems management and training – Roderick remains driven by his dual passions -- multimedia communications and STEM education technology. A Vietnam-era veteran, Roderick attended college in Detroit, Michigan on the GI-Bill.

Our Advisory Council Members

We seek brilliant people to help support our mission

miguel photo1.jpg

Miguel Guerrero

Miguel Guerrero is a Chicago native, graduated from i.c.stars in 2018, and current i.c.stars resident. Started a geek themed entertainment company called GeekStudioz, which focuses on gaming, comic books, art, cinema, technology and coding. He is an active member of his community who fights to bring technology to children in Chicago. Worked with CIBC bank to create a financial literacy application/game for their Money Savvy Curriculum. Possesses knowledge in over 5 computer languages, 5 years plus experience in Adobe software. Co-founder of VICI Technologies. Founding member of Chicago Progress.

Kayode “Kai” Idris jr.

Kayode Idris Jr is an Air Force veteran who has transitioned into the field of software/technology after six years of service as an Air Force Medic. He graduated from Savvy Coders in web development, and is now an Associate Consultant for Polaris Solutions. Having traveled to various places around the world, Kayode has returned home to use the skills he acquired in the military to help lead and mentor the younger generation. Kayode, being new to the field himself, believes as he continues to grow while learning on his journey, in return he can help teach others along the way.

Kayode1.jpg
 

Our Workshops

Hughes Who Technologies Studio workshops: infuse art and creativity into the STEM experience through gaming and animation workshops conducted at schools, churches, museums, or other organizations. Students learn how to use the most important computer they possess - their brains - to produce game ideas, characters, and animation videos. They also learn beginning coding and create simple games through programs such as Scratch™ and Unity™. These workshops promote critical thinking, collaboration, writing , artistic and presentation skills. It can help reinforce your current curriculum which is especially beneficial to those who learn differently.

Gaming

For ages 8 - young adult: We teach basic game design skills:

Students learn how to:  Brainstorm ideas, Design their own board games, Write original game concepts, Learn beginning coding and create simple games through the Scratch™ program and more advanced games using Unity™ game engine. We’re available for speaking engagements and offer one-day mini workshops for special occasions.

Duration: 3 - 60 hours. Will provide a customized plan to fit your needs.

Drawing

For ages 8 - young adult: We teach basic drawing skills:

Students learn how to:  Create characters from using geometric shapes, Creating facial expressions and emotions, Color theory, Perspective and layout design. Creating these drawings/images on paper and using digital software. These character designs can be used for the Animation and/or Clay Modeling workshops. We offer one-day mini workshops for special occasions!

Duration: 3 - 60 hours. Will provide a customized plan to fit your needs.

3D Stop Motion Clay Animation Workshop at St. Raphael Catholic School

3D Stop Motion Clay Animation Workshop at St. Raphael Catholic School

Animation

For ages 8 - young adult: We teach the 12 basic principles of animation, timing and animation skills:

Students learn how to: Create a flip-book animation, Design cartoon characters, Create stop motion animation with cut-outs, and with physical characters, as well as 2D drawn animation. The art of painting animation cels as art or to be used to shoot on camera. We offer one-day mini workshops for special occasions.

Duration: 3 - 60 hours. Will provide a customized plan to fit your needs.

2D Stop Motion Animation Workshop - Camp of Dreams

Clay modeling

For ages 8 - young adult: We teach the fundamentals of model clay building:

Students learn how to:  Build characters and objects in clay, Develop reference sketches, Create an under-wire frame for clay characters to allow flexibility for future animations. We offer one-day mini workshops for special occasions!

Duration: 3 - 60 hours. Will provide a customized plan to fit your needs.

one Day-mini workshops

Our one-day mini workshops are for special occasions such as birthdays, graduations, etc. The kids will have 2-3 hours of fun filled creative activities.

 

Our Apprenticeship/Boot-Camp Program

Hughes Who Technologies Studio Apprenticeship/Mentorship Program: offers a comprehensive real world game development studio curriculum to under-served high school and at-risk young adults. Creating original game designs, art, sounds, programming in multiple game engines is a collaborative part of the class intensive study. We will also discuss the Business of Games. This includes the economics of gaming, including the ways that games are funded, marketed, and sold. At the end of this apprenticeship program students will receive a Certificate of Completion. Its mission is to let young people know there’s more to gaming than being a player.

Game Development Studio

For ages 16 -young adult: Where creativity meets technology! Hughes Who will expose apprentices to the business of gaming, gamification, real world game design, and portfolio development so they will be better prepared to pursue a career-focused interest in the gaming and interactive industries (film, video and online). These students will work with professionals to develop original concepts and educational games as well as 3D VR game experiences such as those that address veterans challenges with PTSD.

Osmosis Game Design Workshop - University of Illinois at Chicago Campus

Osmosis Game Design Workshop - University of Illinois at Chicago Campus

Hughes Who Technologies Studio-NFP - brought our after-school apprenticeship boot-camp program to Phalanx Family Services on the South-side of Chicago. Our apprenticeship boot-camp program is a 9 month - 4 days a week (4-7 p.m.) intensive study in Game Development: Producing/QA, Game Design, Game Art, Programming and the Business of Games (Virtual Reality, Augmented Reality and Internet of Things) for high school students. These students will create their own custom games in a real world game studio environment. They will receive a monthly stipend for the training.

Game Development Boot-Camp - Phalanx Family Services

Game Development Boot-Camp - Phalanx Family Services

Hughes Who Technologies Studio-NFP - we are excited to announce that we have partnered with the Illinois Mathematics and Science Academy (the #1 public high school in Illinois and rated #2 in the country) to do a FREE two week virtual real-world game development boot-camp experience for high school and middle school students who are low-income, under-served and at-risk to give them the opportunity to get training in the technology and gaming industries.

Game Development Boot-Camp - Illinois Math and Science Academy

Game Development Boot-Camp - Illinois Math and Science Academy

Hughes Who Technologies Studio - Unity Virtual STEAM Boot-Camp

Hughes Who Technologies Studio - Unity Virtual STEAM Boot-Camp

 

Hughes Who News

MoE 21_DHughes.png

Darryl with a host of distinguished Chicago area black men were chosen as Chicago Defender's Black Men of Excellence honorees. He's making Hughes Who Technologies Studio the Who's Who of game development and interactive media for underserved youth.

Darryl was a guest speaker on the Podcast called School Dazed!

Coding can improve problem solving skills, foster a growth mindset, and develop creativity and confidence. Coding, many say, is basic literacy in the digital age and essential for students to learn in order to be competitive in the future. In this episode we discussed coding with STEM teacher, Dr. Mary Payton; Darryl Hughes, CEO of game development company, Hughes Who Technologies; and Dr. Tonjia Gimble, Senior Association Director of Teen Programs for YMCA Metropolitan Dallas.

Click Flyer to Watch Podcast

screenshot.png

SVCC 2021

Hughes Who Technologies Studio has been selected for the SVCC 2021 Social Venture Business Coaching Competition. There is an opportunity to compete for $100K in seed funding.

 

Industry Testimonials

Industry Testimony - NetherRealm

Industry Testimony - NetherRealm

Industry Testimony - Play Mechanix

Industry Testimony - Play Mechanix

Industry Testimony - IGT

Industry Testimony - IGT

 

Parent and Student Testimonials

 

Our Workshop Gallery

Photos from our Game Design and 2D Stop Motion Animation and Virtual Workshops

 

Illinois Math and Science Academy Conference "Girls IN2 STEM"

As part of our new series women in the gaming industry, we were invited by Illinois Math and Science Academy (IMSA) to do a presentation on "Women in Gaming". We had videos of two awesome women talking about their careers in the gaming industry as part of our presentation. We also were exhibitors with our "Technology Buffet" introducing students to Augmented Reality, Virtual Reality and we also had the students doing stop-motion animations which they loved!  One of the mom's at the conference during our presentation stated her daughter who likes art attended one our workshops in partnership with the DuPage NAACP and IMSA, found that our program is the only program she found that combines art and technology (STEAM) and her daughter enjoys that.

We were also mentioned in a Chicago Tribune article:

https://www.chicagotribune.com/…/ct-abn-imsa-girls-educatio…

These videos were created by Board Member Kai Hughes

IMG_2389.JPG

Why Gaming?

We are discussing all the different opportunities for women in the gaming and interactive industries to all the young ladies attending the conference.

Untitled-3.jpg
 

Workshop Testimonials

Gaming Workshop - Block Middle School - East Chicago IN

Gaming Workshop - Block Middle School - East Chicago IN

DePaul 2D Animation Workshop

DePaul 2D Animation Workshop

Mr. Hughes of Hughes Who Technologies Studio-NFP opened the minds of our high school teens to a world of new discoveries with their Game Design Workshop. The teens learned to think like game designers and actually created a completed original game at the end of the program. Mr. Hughes even went above the call of duty by arranging time for the students to meet with game developers at Everi Games in Chicago. They could relate to and speak with game developers about their future plans (college, possible internships, and gaming careers). I would highly recommend Hughes Who Technologies Studio to anyone in the future. 

Angelica K. Lewis | Librarian I 

Chicago Public Library | Chicago Bee Branch


Get Involved

Make a Difference!

Donate

Be a Volunteer

Be a Partner

Aurora Sci-Tech Museum Animation Workshop - Flip Book Animation

Aurora Sci-Tech Museum Animation Workshop - Flip Book Animation

Hughes Who Technologies Studio-NFP appreciates the assistance and support given, and hope other individuals, companies, learning institutions and organizations will join us by getting involved. We want to expose our under-served and at-risk youth to opportunities that could change their lives in a positive way. Remember, we want them toNot just play the game but get in the game”.

 
PetChinkoTitle.png

Pet-Chinko

This game was created by one of our students and professionals to give our under-represented youth game development experience.

“Don’t Just Play the Game, Get in the Game”

 

Sign Up For a Program

Click below to schedule a meeting to discuss your needs and how Hughes Who Studio can give your children a fun and rewarding experience.

Become a volunteer

become a partner

By giving your time, materials, supplies, equipment, work space or anything else that will help this organization and its youth move forward.

Make a Donation

Your tax exempt dollars will be used to help sponsor a child, purchase needed equipment and supplies, and keep Hughes Who’s studio sustainable.

Donate

Click Button to Sign Up for Our Saturday Creative Workshop