Our Workshops

Hughes Who Technologies Studio workshops: infuse art and creativity into the STEM experience through gaming and animation workshops conducted at schools, churches, museums, or other organizations. Students learn how to use the most important computer they possess - their brains - to produce game ideas, characters, and animation videos. They also learn beginning coding and create simple games through programs such as Scratch™ and Unity™. These workshops promote critical thinking, collaboration, writing , artistic and presentation skills. It can help reinforce your current curriculum which is especially beneficial to those who learn differently.

Gaming

For ages 8 - young adult: We teach basic game design skills:

Students learn how to:  Brainstorm ideas, Design their own board games, Write original game concepts, Learn beginning coding and create simple games through the Scratch™ program and more advanced games using Unity™ game engine. We’re available for speaking engagements and offer one-day mini workshops for special occasions.

Duration: 3 - 60 hours. Will provide a customized plan to fit your needs.

Drawing

For ages 8 - young adult: We teach basic drawing skills:

Students learn how to:  Create characters from using geometric shapes, Creating facial expressions and emotions, Color theory, Perspective and layout design. Creating these drawings/images on paper and using digital software. These character designs can be used for the Animation and/or Clay Modeling workshops. We offer one-day mini workshops for special occasions!

Duration: 3 - 60 hours. Will provide a customized plan to fit your needs.

3D Stop Motion Clay Animation Workshop at St. Raphael Catholic School

3D Stop Motion Clay Animation Workshop at St. Raphael Catholic School

Animation

For ages 8 - young adult: We teach the 12 basic principles of animation, timing and animation skills:

Students learn how to: Create a flip-book animation, Design cartoon characters, Create stop motion animation with cut-outs, and with physical characters, as well as 2D drawn animation. The art of painting animation cels as art or to be used to shoot on camera. We offer one-day mini workshops for special occasions.

Duration: 3 - 60 hours. Will provide a customized plan to fit your needs.

2D Stop Motion Animation Workshop - Camp of Dreams

Clay modeling

For ages 8 - young adult: We teach the fundamentals of model clay building:

Students learn how to:  Build characters and objects in clay, Develop reference sketches, Create an under-wire frame for clay characters to allow flexibility for future animations. We offer one-day mini workshops for special occasions!

Duration: 3 - 60 hours. Will provide a customized plan to fit your needs.

one Day-mini workshops

Our one-day mini workshops are for special occasions such as birthdays, graduations, etc. The kids will have 2-3 hours of fun filled creative activities.

 

Our Apprenticeship/Boot-Camp Program

Hughes Who Technologies Studio Apprenticeship/Mentorship Program: offers a comprehensive real world game development studio curriculum to under-served high school and at-risk young adults. Creating original game designs, art, sounds, programming in multiple game engines is a collaborative part of the class intensive study. We will also discuss the Business of Games. This includes the economics of gaming, including the ways that games are funded, marketed, and sold. At the end of this apprenticeship program students will receive a Certificate of Completion. Its mission is to let young people know there’s more to gaming than being a player.

Game Development Studio

For ages 16 -young adult: Where creativity meets technology! Hughes Who will expose apprentices to the business of gaming, gamification, real world game design, and portfolio development so they will be better prepared to pursue a career-focused interest in the gaming and interactive industries (film, video and online). These students will work with professionals to develop original concepts and educational games as well as 3D VR game experiences such as those that address veterans challenges with PTSD.

Osmosis Game Design Workshop - University of Illinois at Chicago Campus

Osmosis Game Design Workshop - University of Illinois at Chicago Campus

Hughes Who Technologies Studio-NFP - brought our after-school apprenticeship boot-camp program to Phalanx Family Services on the South-side of Chicago. Our apprenticeship boot-camp program is a 9 month - 4 days a week (4-7 p.m.) intensive study in Game Development: Producing/QA, Game Design, Game Art, Programming and the Business of Games (Virtual Reality, Augmented Reality and Internet of Things) for high school students. These students will create their own custom games in a real world game studio environment. They will receive a monthly stipend for the training.

Game Development Boot-Camp - Phalanx Family Services

Game Development Boot-Camp - Phalanx Family Services

Hughes Who Technologies Studio-NFP - we are excited to announce that we have partnered with the Illinois Mathematics and Science Academy (the #1 public high school in Illinois and rated #2 in the country) to do a FREE two week virtual real-world game development boot-camp experience for high school and middle school students who are low-income, under-served and at-risk to give them the opportunity to get training in the technology and gaming industries.

Game Development Boot-Camp - Illinois Math and Science Academy

Game Development Boot-Camp - Illinois Math and Science Academy

Hughes Who Technologies Studio - Unity Virtual STEAM Boot-Camp

Hughes Who Technologies Studio - Unity Virtual STEAM Boot-Camp

 

Hughes Who News

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Darryl with a host of distinguished Chicago area black men were chosen as Chicago Defender's Black Men of Excellence honorees. He's making Hughes Who Technologies Studio the Who's Who of game development and interactive media for underserved youth.

Darryl was a guest speaker on the Podcast called School Dazed!

Coding can improve problem solving skills, foster a growth mindset, and develop creativity and confidence. Coding, many say, is basic literacy in the digital age and essential for students to learn in order to be competitive in the future. In this episode we discussed coding with STEM teacher, Dr. Mary Payton; Darryl Hughes, CEO of game development company, Hughes Who Technologies; and Dr. Tonjia Gimble, Senior Association Director of Teen Programs for YMCA Metropolitan Dallas.

Click Flyer to Watch Podcast

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SVCC 2021

Hughes Who Technologies Studio has been selected for the SVCC 2021 Social Venture Business Coaching Competition. There is an opportunity to compete for $100K in seed funding.

 

Industry Testimonials

Industry Testimony - NetherRealm

Industry Testimony - NetherRealm

Industry Testimony - Play Mechanix

Industry Testimony - Play Mechanix

Industry Testimony - IGT

Industry Testimony - IGT

 

Parent and Student Testimonials

 

Our Workshop Gallery

Photos from our Game Design and 2D Stop Motion Animation and Virtual Workshops

 

Illinois Math and Science Academy Conference "Girls IN2 STEM"

As part of our new series women in the gaming industry, we were invited by Illinois Math and Science Academy (IMSA) to do a presentation on "Women in Gaming". We had videos of two awesome women talking about their careers in the gaming industry as part of our presentation. We also were exhibitors with our "Technology Buffet" introducing students to Augmented Reality, Virtual Reality and we also had the students doing stop-motion animations which they loved!  One of the mom's at the conference during our presentation stated her daughter who likes art attended one our workshops in partnership with the DuPage NAACP and IMSA, found that our program is the only program she found that combines art and technology (STEAM) and her daughter enjoys that.

We were also mentioned in a Chicago Tribune article:

https://www.chicagotribune.com/…/ct-abn-imsa-girls-educatio…

These videos were created by Board Member Kai Hughes

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Why Gaming?

We are discussing all the different opportunities for women in the gaming and interactive industries to all the young ladies attending the conference.